Dipl.-Inf. Jashan Chittesh
This profile is available on the web at: |
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General |
Job Title: | Graduate Computer Scientist, Software Developer, Independent Game Developer | ||||||||
Activities: |
Game development, especially multiplayer; Virtual Reality Software analysis, design and implementation Code reviews and quality assurance etc. |
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Specialties: |
Development of interactive 3D applications, in particular Virtual Reality (VR), games, game-based learning for Windows, Mac, Linux, iOS, Android, SteamVR, Oculus/Meta Quest, Sony PlayStation 5 and PS VR2 (Unity) Training in the Unity area Software development in the .NET environment (implementation language: C#) Software development in the Java environment Project management |
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Industries: | Architecture, Events, Cinema Ticketing, Educational Software, Marketing, Mechanical Engineering, News Services, Insurance, Economic Planning, Entertainment / Games | ||||||||
Hourly Rate:
Annual Salary: |
Depending on project scope: €80.00 - €100.00
€90,000.00 | ||||||||
Availability: | Available for projects in the games area through my company narayana games UG (limited liability) | ||||||||
Area of Operation: | On-site: Munich and surroundings up to 80km west of Munich (e.g., Ammersee, Wörthsee etc.) Home Office: Worldwide ;-) | ||||||||
Year of Birth: | 1975 | ||||||||
Nationality: | German | ||||||||
Education: |
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Languages: | German: Native, English: fluent, translation activities at spiritual seminars French: school knowledge, Spanish / Italian: basic knowledge, which likes to get confusingly mixed up |
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Professional Experience: | 1990 to 1994 as System Administrator / Consultant: side job alongside school 1995 to 1996 as IT Support: self-employed, full-time 1998 to 2003 as Software Developer: self-employed, alongside studies 2003 to 2015 as Software Developer: self-employed, full-time 2015 to 2021 Founder, Managing Director and "Chief Developer" of narayana games ug 2021 to 2024 as Virtual Reality Game Developer: for Ramen VR available from 06/2024 for new tasks |
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Other Interests: |
Dolphins and Environmental Protection (see also Sleeping Dolphins - about the spinner dolphins off Hawaii) Kung Fu and Tai Chi (see also Martial Arts School Ajahn Lao) Meditation and Consciousness Development |
Skills (Software Development) |
Tools: |
Main IDEs / Authoring Tools
Build Tools (+) Version control (+) Performance optimization (+) Other (+)
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Implementation: |
.NET / C#: my favorite ;-) - extensive project experience since 2003
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Java (JDK 1.0 to Java 2 SE 1.4, J2ME, J2EE): project experience; Project experience with the following Java APIs (+) Small test projects with the following Java APIs (+) C/C++: project experience (+) Other programming languages: (+)
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Analysis / Design: | Unified Modelling Language
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Special Together Diagrams (+)
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Databases: |
Query languages
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Relational database systems (+) Object-oriented database systems (+)
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Markup languages: | |
Communication: |
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Servers: |
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Operating systems: |
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Training |
Development of a small treasure hunt game with Unity (Unity Workshop) |
Contents:
Ongoing over 3 months, with a 2-day "Kickoff" on a weekend and 2 additional single days of support during the project, as well as a final presentation with project showcase |
Development of interactive 3D applications with Unity (Unity Course for Beginners) |
Contents:
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Network Basics Course | Contents:
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Windows 2000 | Contents:
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Visual Basic - Basic Course | Contents:
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Visual Basic for Applications (Excel) | Contents:
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Projects |
09/2024-12/2024
Effort: 3 months
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For Flat2VR Studios: Porting the VR music game Trombone Champ: Unflattened to PS VR2:
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03/2021-06/2024
Effort: 3 years
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For Ramen VR: Console porting of the Virtual Reality MMO Zenith: The Last City:
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03/2015-03/2021
Effort: 6 years
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Development of the Virtual Reality Rhythm Game Holodance:
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10/2006-03/2015
Effort: Years,
sometimes full-time, sometimes 60% |
Further development of an LMS (Learning Management System):
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09/2013-11/2013
Effort approx. 20 days
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Development of a company presentation software for touchscreen tables and mobile devices:
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08/2013
Effort approx. 5 days
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04/2013-06/2013
Effort approx. 10 days
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01/2013-03/2013
Effort approx. 15 days
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09/2012-08/2023
Effort approx. 40 days
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09/2012-10/2012
Effort approx. 12 days
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04/2012-06/2012
Effort approx. 6 days
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01/2012-03/2012
Effort approx. 8 days
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12/2011
Effort approx. 10 days
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12/2007-11/2011
Effort so far approx. 210 days
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![]() ![]() ![]() ![]() ![]() ![]() Development of the multiplayer game Traces of Illumination, based on light cycles ("Tron") / Snake:
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09/2005-06/2006
Total effort approx. 80 days
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Cinema ticketing with 2D and 3D seat selection for mobile phones:
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Older Projects |
09/2006-09/2006
Total effort approx. 13 days
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Extension of a LMS (Learning Management System) to include a simple seminar management:
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05/2006-08/2006
Total effort approx. 43 days
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Integration of a broker database in a LMS (Learning Management System):
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06/2004-09/2005
Total effort approx. 200 days
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Development of a complex web application for online ticketing for various end customers:
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03/2005-03/2005
Total effort approx. 8 days
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Made an LMS (Learning Management Systems) Firefox-compatible:
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10/2004-11/2004
Total effort approx. 25 days
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Customizing a learning platform for an end customer:
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09/2004-09/2004
Total effort approx. 15 days
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Technical analysis WBTs, development of various small WinForms tools:
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03/2004-08/2004
Total effort approx. 75 days
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Further development of a learning platform:
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11/2003-12/2003
Total effort approx. 15 days
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Development of a web frontend for a ticket order system
with seat selection.
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09/2003-11/2003
Total effort approx. 20 days
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Developed a web application that allows customers to perform calculations
for selecting air coolers.
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09/2003-10/2003
Total effort approx. 6 days
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Consulting and development of a system for calculating commissions
based on Access and Excel using Visual Basic for Applications. Additionally,
provided training on VBA for two Bosch employees.
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07/2003-09/2003
Total effort approx. 27 days
Scoring Client approx. 12 days
Scoring Server approx. 6 days Popup Timer approx. 1 day LiveTracking approx. 2 days Project management approx. 5 days |
Developed a Pocket PC 2002 application for the Golf BMW International Open 2003
as a promotional tool for the event.
The application ran on Pocket PC 2002 devices that were loaned to event visitors.
It consisted of multiple components: LiveScoring to
display and analyze player scores in real-time,
PopupTimer to welcome visitors and notify them of
various specials (questionnaire, test drive with the new BMW 5 Series),
and LiveTracking to track and graphically represent
the strokes of each player.
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12/2002-06/2003
Total effort approx. 37 days
Client approx. 30 days
Server approx. 7 days |
Developed a sports news service for Pocket PC 2002 and Palm.
The project consisted of multiple components:
A Windows service that processed news packages from a supplier
and prepared them for Palm and Pocket PC.
Synchronization clients for Palm and Pocket PC that
downloaded the data from a server and transferred it to the devices.
Clients on the devices for displaying and navigating the data.
My main task was the development of the Pocket PC synchronization client
and the Pocket PC client for displaying the data.
During the project, I also took over the Windows service
and full system administration:
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10/2002-06/2003 |
Concept and development of a news system for mobile phones.
The system provided users with a set of hierarchically
organized channels where news initially appeared as headlines.
If interested, users could view the full article with an optional graphic.
The client supported extensive customization options, including skins.
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11/2000-12/2002 Effort approx. 90 days
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Independently managed, partially as a project and thesis work
at the
Institute of Computer Science
at the Ludwig Maximilian University of Munich:
Concept and development of a system for collaborative use of the World Wide Web (Project page, Tutorial for the software)
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02/2001-10/2001
Total effort approx. 70 days
ActionEngine approx. 15 days
UI refactoring approx. 20 days Migration to Client/Server approx. 30 days |
Contribution to the development department setup
in a startup company that was developing
business planning software using Java
and the OO database POET FastObjects j2.
Further development of an existing prototype,
solving design and implementation tasks, and performing optimizations:
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11/2000-04/2001
Total effort approx. 20 days
Concept approx. 4 days
Design approx. 3 days Implementation approx. 10 days Documentation approx. 1 day |
Design and development of a Java applet for
navigation in semantic networks
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08/2000-09/2000
Effort approx. 3 days
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Development of a Java applet that displays an animated
countdown:
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08/2000-09/2000
Effort approx. 10 days
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Development of a Java applet that displays the positions
of the residents of the Big Brother house
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02/2000-04/2001
Effort approx. 110 days
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Development of a backend architecture for accessing Java,
CORBA, COM, XML, or RMI object-oriented data stored
on any system (relational / object-relational /
object-oriented):
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08/1999-11/1999
Effort approx. 34 days
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Development of components for a Java client for
industrial bill of materials management
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01/1999-07/1999
Effort approx. 43 days
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Development of a Java client for a multimedia database system
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11/1997-03/1998 | At the university in a team of 3 people: Development of a board game as a client/server applet in Java 1.1
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07/1997-03/2009 | For a mid-sized property management company:
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08/1998-06/1999 | For effective music & media (site no longer exists)
(music promotion):
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04/1998-10/1998 | For a software development company, working for corporations:
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11/1995-03/1996 | For DigiTeam GmbH (Service and Support):
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08/1990-05/1999 | For the engineering firm Boehler (construction management, project management,
high-rise construction):
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Last modified:
Wednesday January 29 2025
by Holger (David) Wagner |
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